I’ve been working on a facebook game called Veer (launched on January, 4th, 2012) for my client, Handson Entertainment . In this game, you play as a reporter, like Lois Lane, working for a news station, Veer. You begin your journey in a remote island called “Tuto Island” where you learn the basics of the game and then, as you level up, you will be taken to cities/places such as Paris, Monaco, Zanzibar, Beijing, etc. to hunt for interesting news. Based on your locations and levels/experience, you will have different missions/tasks from finding a missing colleague, locating a run-away celebrity, and so on. Also, you get to visit famous landmarks like The Eiffel and Louvre Museum in Paris.
The game was originally built as a hexagonal-tile game but my client decided to switch over to isometric in a later stage. Fortunately, I have enough experience with as3isolib so I managed to replace the hex engine while keeping most parts of the codebase relatively unchanged in just 3 sleepless days.
The project involved 3 flash developers, 4 rails developers, a couple of artists/animators, and a lot of QA guys. I developed the game framework, the rendering engine, and also tools for game designers/artists. Due to its simplicity and ease of use, I chose Robotlegs framework as the foundation of the game framework to connect all different parts/modules and make them work together.
Here are screenshots of the game and the tools I built.
The game is still a work in progress and some things are not well polished but it’s playable. So play the game
Also in this category …
- » as3isolib on playbook, first look
- » Making Rotatable IsoGroup
- » SpriteSheet class for AS3Isolib
- » Creating Drag-and-Drop for AS3 Isolib
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{ 2 comments… read them below or add one }
can you send this source to me,I learn. thks
ankcai(Quote)
masputih hats off. Looks like the project is really big and complex. Have fun with it!
ROFL @ ankcai
Eddie(Quote)